Automobilista v0.9.3
Die Entwicklerschmiede Reiza Studios hat heute seine neueste Early Access Version der Rennsimulation Automobilista veröffentlicht. Neben etlichen Bugfixes dürfen sich die Early Access User dank der Automobilista v0.9.3 über eine neue Rennstrecke sowie eine neue Serie freuen.
Während es sich bei der neuen Rennstrecke um den Virginia International Raceway in drei Ausführungen handelt kommt mit der Boxer Cup Series eine neue Markenserie an den Start. Welche Fehler genau behoben worden und was die Automobilista v0.9.3 mit sich bringt zeigt euch der komplette Changelog im Originaltext.
Automobilista v0.9.3 Changelog
Content
- New track: Added Virginia International Raceway (3 layouts)
- New series: Added Boxer Cup series (hotfix to address team names will come up shortly)
Features & Fixes
- Fixed a bug with LCD displays that could cause the game to crash after loading a session in certain conditions
- Added a Series .SRS auto-sort function – SRS files no longer need to be named “REIZAXX”, and the game will automatically sort their main menu listing in alphabetical order, with original series coming first – slots REIZA01-28 & REIZA99 are reserved for Reiza original content, mods can use REIZA29 up to 99 OR any other name of the modder´s preference; New REIZAXX must be in upper-case
- Added a reset sound event to mute replay sounds at the end of the replay
- Added an extra state to virtual mirror cycle to display the in-car mirrors, but not the virtual mirrors
- Added option for mapping multiple commands to the same key / button
- Increased maximum race lap limit from 100 to 500
- Added extra custom AI physics values to improve AI stability & re-callibrated AI performance for various series
- Revised Portuguese, french & Spanish localization (work still in progress)
- Added parameter to define engine layout & orientation, and set cars with transverse engines (Marcas, Mini, Lancers, Karts) accordingly
- Revised aeromap for several cars
- Fixed bug with windshields of various cars becoming transparent at night
- Reprofiled LCD displays for Superkart, SuperV8, StockV8, F-V12, F-Classic
- Updated font alpha in all Motec-style displays & added a function to light up background when headlights are switched on
- Updated sky textures & added 2 new packs
- DynHUD: Fixed reading Config.ini with UTF-16 (This also fixes the “editor starting with white screen” bug); fixed editor to access the correct data folder; Improved viewport detection and change reaction; Renders on top of big monitor now; MapWidget now renders item positions correctly again; Improved on-track detection for MapWidget; Fixed textures to be properly updated after configuration loaded
- Curitiba: Smoothed out section near 200m board in the main straight
- Supertruck: revised tire physics
- F-Vee: Fixed rollbar LOD distance
- Opala: Fixed championship scoring not computing
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